The first map work slot, seen for the curse dust's origin. More...
Data Fields | |
| struct SceneEffectOrigin * | origin |
The first map work slot, seen for the curse dust's origin.
Definition at line 25 of file kolima_forest_bridge_falling_effect.h.
| struct SceneEffectOrigin* SceneEffectWork::origin |
Definition at line 26 of file kolima_forest_bridge_falling_effect.h.
Referenced by Kolima_UpdateCurseDust().