Alchemy
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ScatterPosition Struct Reference

The position an item-break effect spawns its objects and shards from. More...

#include <battle/battle.h>

Data Fields

s32 x
 16.16 fixed-point pixels
s32 y
 16.16 fixed-point pixels
s32 z
 16.16 fixed-point pixels

Detailed Description

The position an item-break effect spawns its objects and shards from.

Definition at line 87 of file battle.h.

Field Documentation

◆ x

s32 ScatterPosition::x

16.16 fixed-point pixels

Definition at line 88 of file battle.h.

◆ y

s32 ScatterPosition::y

16.16 fixed-point pixels

Definition at line 89 of file battle.h.

◆ z

s32 ScatterPosition::z

16.16 fixed-point pixels

Definition at line 90 of file battle.h.