The position an item-break effect spawns its objects and shards from. More...
#include <battle/battle.h>
Data Fields | |
| s32 | x |
| 16.16 fixed-point pixels | |
| s32 | y |
| 16.16 fixed-point pixels | |
| s32 | z |
| 16.16 fixed-point pixels | |
The position an item-break effect spawns its objects and shards from.