Two-dimensional {x, y} pair for position or velocity, a local of the summon scenes (Nereid, Procne, Tiamat and Ramses). More...
#include <unit/effect/effect.h>
Data Fields | |
| s32 | x |
| 16.16 pixels in every scene that uses it | |
| s32 | y |
| 16.16 pixels | |
Two-dimensional {x, y} pair for position or velocity, a local of the summon scenes (Nereid, Procne, Tiamat and Ramses).
| s32 Point2D::x |
16.16 pixels in every scene that uses it
Definition at line 237 of file effect.h.
Referenced by BattleFx_RunDragonCloud(), BattleFx_RunNereid(), BattleFx_RunPaletteParticles(), BattleFx_RunProcne(), and BattleFx_RunRamses().
| s32 Point2D::y |
16.16 pixels
Definition at line 238 of file effect.h.
Referenced by BattleFx_RunDragonCloud(), BattleFx_RunNereid(), BattleFx_RunPaletteParticles(), BattleFx_RunProcne(), and BattleFx_RunRamses().