Alchemy
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Point2D Struct Reference

Two-dimensional {x, y} pair for position or velocity, a local of the summon scenes (Nereid, Procne, Tiamat and Ramses). More...

#include <unit/effect/effect.h>

Data Fields

s32 x
 16.16 pixels in every scene that uses it
s32 y
 16.16 pixels

Detailed Description

Two-dimensional {x, y} pair for position or velocity, a local of the summon scenes (Nereid, Procne, Tiamat and Ramses).

Definition at line 236 of file effect.h.

Field Documentation

◆ x

s32 Point2D::x

16.16 pixels in every scene that uses it

Definition at line 237 of file effect.h.

Referenced by BattleFx_RunDragonCloud(), BattleFx_RunNereid(), BattleFx_RunPaletteParticles(), BattleFx_RunProcne(), and BattleFx_RunRamses().

◆ y