Alchemy
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PillarSlot Struct Reference

Where one of room 4's pillars stands, the ground cell saved under it and its footprint flag. More...

Data Fields

s32 x
 16-pixel map cells
s32 y
 16-pixel map cells
s32 z
 16-pixel map cells
union CrossboneIslePillarCell cell
s32 flag

Detailed Description

Where one of room 4's pillars stands, the ground cell saved under it and its footprint flag.

Definition at line 617 of file crossbone_isle_pillar_rooms.c.

Field Documentation

◆ x

s32 PillarSlot::x

16-pixel map cells

Definition at line 618 of file crossbone_isle_pillar_rooms.c.

Referenced by Event_MovePillar().

◆ y

s32 PillarSlot::y

16-pixel map cells

Definition at line 619 of file crossbone_isle_pillar_rooms.c.

Referenced by Event_MovePillar().

◆ z

s32 PillarSlot::z

16-pixel map cells

Definition at line 620 of file crossbone_isle_pillar_rooms.c.

Referenced by Event_MovePillar().

◆ cell

union CrossboneIslePillarCell PillarSlot::cell

Definition at line 621 of file crossbone_isle_pillar_rooms.c.

Referenced by Event_MovePillar().

◆ flag

s32 PillarSlot::flag

Definition at line 622 of file crossbone_isle_pillar_rooms.c.