Alchemy
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ItemBreakFragmentObject Struct Reference

A FieldActor seen with the halfword at 0x5e (its lifetime), which FieldActor does not name. More...

#include </home/runner/work/alchemy-docs/alchemy-docs/alchemy/games/tbs/src/object/psynergy_effects_internal.h>

Data Fields

u8 reserved00 [72]
s32 gravity
u8 reserved4c [9]
u8 motionFlags
u8 reserved56 [8]
u16 lifetime

Detailed Description

A FieldActor seen with the halfword at 0x5e (its lifetime), which FieldActor does not name.

Definition at line 217 of file psynergy_effects_internal.h.

Field Documentation

◆ reserved00

u8 ItemBreakFragmentObject::reserved00[72]

Definition at line 218 of file psynergy_effects_internal.h.

◆ gravity

s32 ItemBreakFragmentObject::gravity

Definition at line 219 of file psynergy_effects_internal.h.

Referenced by BattleFx_InitializeFallingFragment().

◆ reserved4c

u8 ItemBreakFragmentObject::reserved4c[9]

Definition at line 220 of file psynergy_effects_internal.h.

◆ motionFlags

u8 ItemBreakFragmentObject::motionFlags

Definition at line 221 of file psynergy_effects_internal.h.

Referenced by BattleFx_InitializeFallingFragment().

◆ reserved56

u8 ItemBreakFragmentObject::reserved56[8]

Definition at line 222 of file psynergy_effects_internal.h.

◆ lifetime

u16 ItemBreakFragmentObject::lifetime

Definition at line 223 of file psynergy_effects_internal.h.

Referenced by BattleFx_InitializeFallingFragment().