A FieldActor seen with the halfword at 0x5e (its lifetime), which FieldActor does not name. More...
#include </home/runner/work/alchemy-docs/alchemy-docs/alchemy/games/tbs/src/object/psynergy_effects_internal.h>
Data Fields | |
| u8 | reserved00 [72] |
| s32 | gravity |
| u8 | reserved4c [9] |
| u8 | motionFlags |
| u8 | reserved56 [8] |
| u16 | lifetime |
A FieldActor seen with the halfword at 0x5e (its lifetime), which FieldActor does not name.
Definition at line 217 of file psynergy_effects_internal.h.
| u8 ItemBreakFragmentObject::reserved00[72] |
Definition at line 218 of file psynergy_effects_internal.h.
| s32 ItemBreakFragmentObject::gravity |
Definition at line 219 of file psynergy_effects_internal.h.
Referenced by BattleFx_InitializeFallingFragment().
| u8 ItemBreakFragmentObject::reserved4c[9] |
Definition at line 220 of file psynergy_effects_internal.h.
| u8 ItemBreakFragmentObject::motionFlags |
Definition at line 221 of file psynergy_effects_internal.h.
Referenced by BattleFx_InitializeFallingFragment().
| u8 ItemBreakFragmentObject::reserved56[8] |
Definition at line 222 of file psynergy_effects_internal.h.
| u16 ItemBreakFragmentObject::lifetime |
Definition at line 223 of file psynergy_effects_internal.h.
Referenced by BattleFx_InitializeFallingFragment().