Alchemy
Loading...
Searching...
No Matches

GomaCavePillarFragmentScripts Struct Reference

The action scripts a pillar fragment can run, chosen by the low bits of its spawn value. More...

#include <unit/scene/goma_cave_pillar.h>

Data Fields

const s32 * scripts [3]

Detailed Description

The action scripts a pillar fragment can run, chosen by the low bits of its spawn value.

Definition at line 19 of file goma_cave_pillar.h.

Field Documentation

◆ scripts

const s32* GomaCavePillarFragmentScripts::scripts[3]

Definition at line 20 of file goma_cave_pillar.h.

Referenced by GomaCavePillar_SpawnFragment().