A position in three coordinates, each in 16.16 fixed point. More...
#include <system/fixed_point_position.h>
Data Fields | |
| s32 | x |
| 16.16 fixed point | |
| s32 | y |
| 16.16 fixed point | |
| s32 | z |
| 16.16 fixed point | |
A position in three coordinates, each in 16.16 fixed point.
Definition at line 11 of file fixed_point_position.h.
| s32 FixedPointPosition::x |
16.16 fixed point
Definition at line 12 of file fixed_point_position.h.
Referenced by BattleFx_RunCastingImpact(), BattleFx_UpdateRadialMotion(), BattleMotion_ApplyPairMidpoint(), BattlePresentation_UpdateCamera(), Camera_ConfigureScene(), Camera_InitDefaultTransform(), FieldFx_RunCatch(), Map_InitializePerspectiveScene(), Ship_UpdateSwell(), Shop_RunPartyMemberIconBurst(), and WorldMap_UpdateView().
| s32 FixedPointPosition::y |
16.16 fixed point
Definition at line 13 of file fixed_point_position.h.
Referenced by BattleFx_RunCastingImpact(), BattleMotion_ApplyPairMidpoint(), BattlePresentation_UpdateCamera(), Camera_ConfigureScene(), Camera_InitDefaultTransform(), FieldFx_RunCatch(), Map_InitializePerspectiveScene(), Ship_UpdateSwell(), and WorldMap_UpdateView().
| s32 FixedPointPosition::z |
16.16 fixed point
Definition at line 14 of file fixed_point_position.h.
Referenced by BattleFx_RunCastingImpact(), BattleFx_UpdateRadialMotion(), BattleMotion_ApplyPairMidpoint(), BattlePresentation_UpdateCamera(), Camera_ConfigureScene(), Camera_InitDefaultTransform(), FieldFx_RunCatch(), Map_InitializePerspectiveScene(), Ship_UpdateSwell(), Shop_RunPartyMemberIconBurst(), and WorldMap_UpdateView().