One growing column, laid over a struct EffectStep in work->particles. More...
Data Fields | |
| s32 | x |
| the root, in canvas pixels | |
| s32 | y |
| the root's row: 108 to 115, lower for later columns | |
| s32 | z |
| the EffectStep's z and velocityX, unused here | |
| s32 | velocityX |
| s32 | height |
| the full length, 55 to 118 capped by its shape | |
| s32 | velocityZ |
| the EffectStep's, unused here | |
| s32 | start |
| The frame it starts to grow; set, but the frame loop computes its own. | |
One growing column, laid over a struct EffectStep in work->particles.
| s32 DualColumn::x |
the root, in canvas pixels
Definition at line 23 of file growth.c.
Referenced by BattleFx_RunGrowingColumns().
| s32 DualColumn::y |
the root's row: 108 to 115, lower for later columns
Definition at line 24 of file growth.c.
Referenced by BattleFx_RunGrowingColumns().
| s32 DualColumn::z |
the EffectStep's z and velocityX, unused here
| s32 DualColumn::height |
the full length, 55 to 118 capped by its shape
Definition at line 27 of file growth.c.
Referenced by BattleFx_RunGrowingColumns().
| s32 DualColumn::velocityZ |
the EffectStep's, unused here
| s32 DualColumn::start |
The frame it starts to grow; set, but the frame loop computes its own.
Definition at line 30 of file growth.c.
Referenced by BattleFx_RunGrowingColumns().