Alchemy
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DualColumn Struct Reference

One growing column, laid over a struct EffectStep in work->particles. More...

Data Fields

s32 x
 the root, in canvas pixels
s32 y
 the root's row: 108 to 115, lower for later columns
s32 z
 the EffectStep's z and velocityX, unused here
s32 velocityX
s32 height
 the full length, 55 to 118 capped by its shape
s32 velocityZ
 the EffectStep's, unused here
s32 start
 The frame it starts to grow; set, but the frame loop computes its own.

Detailed Description

One growing column, laid over a struct EffectStep in work->particles.

Definition at line 22 of file growth.c.

Field Documentation

◆ x

s32 DualColumn::x

the root, in canvas pixels

Definition at line 23 of file growth.c.

Referenced by BattleFx_RunGrowingColumns().

◆ y

s32 DualColumn::y

the root's row: 108 to 115, lower for later columns

Definition at line 24 of file growth.c.

Referenced by BattleFx_RunGrowingColumns().

◆ z

s32 DualColumn::z

the EffectStep's z and velocityX, unused here

Definition at line 25 of file growth.c.

◆ velocityX

s32 DualColumn::velocityX

Definition at line 26 of file growth.c.

◆ height

s32 DualColumn::height

the full length, 55 to 118 capped by its shape

Definition at line 27 of file growth.c.

Referenced by BattleFx_RunGrowingColumns().

◆ velocityZ

s32 DualColumn::velocityZ

the EffectStep's, unused here

Definition at line 28 of file growth.c.

◆ start

s32 DualColumn::start

The frame it starts to grow; set, but the frame loop computes its own.

Definition at line 30 of file growth.c.

Referenced by BattleFx_RunGrowingColumns().