Alchemy
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DisplayScrollObject Struct Reference

One eight-byte OAM entry in the credits' private sprite buffer. More...

Data Fields

u32 attr01
 Attribute 0 in the low half, attribute 1 in the high half.
u32 attr2
 Attribute 2 in the low half; the unused high half stays zero.

Detailed Description

One eight-byte OAM entry in the credits' private sprite buffer.

Definition at line 263 of file credits.c.

Field Documentation

◆ attr01

u32 DisplayScrollObject::attr01

Attribute 0 in the low half, attribute 1 in the high half.

Definition at line 264 of file credits.c.

◆ attr2

u32 DisplayScrollObject::attr2

Attribute 2 in the low half; the unused high half stays zero.

Definition at line 265 of file credits.c.