Ram_MapCellBuffer as the falling bolts use it: window 0's scanline table, then the bolts' sparks. More...
Data Fields | |
| u16 | lines [160] |
| WIN0H for each screen line, read by the HBlank DMA. | |
| struct EffectStep | sparks [FALLING_BOLT_SPARK_COUNT] |
| free while -1 | |
Ram_MapCellBuffer as the falling bolts use it: window 0's scanline table, then the bolts' sparks.
| u16 BoltSparkBuffer::lines[160] |
| struct EffectStep BoltSparkBuffer::sparks[FALLING_BOLT_SPARK_COUNT] |