Alchemy
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BoltSparkBuffer Struct Reference

Ram_MapCellBuffer as the falling bolts use it: window 0's scanline table, then the bolts' sparks. More...

Data Fields

u16 lines [160]
 WIN0H for each screen line, read by the HBlank DMA.
struct EffectStep sparks [FALLING_BOLT_SPARK_COUNT]
 free while -1

Detailed Description

Ram_MapCellBuffer as the falling bolts use it: window 0's scanline table, then the bolts' sparks.

Definition at line 257 of file falling.c.

Field Documentation

◆ lines

u16 BoltSparkBuffer::lines[160]

WIN0H for each screen line, read by the HBlank DMA.

Definition at line 258 of file falling.c.

◆ sparks

struct EffectStep BoltSparkBuffer::sparks[FALLING_BOLT_SPARK_COUNT]

free while -1

Definition at line 259 of file falling.c.