A battle's spoils so far: coins, experience, enemies defeated and up to four items. More...
#include <battle/battle_session.h>
Data Fields | |
| s32 | coins |
| s32 | experience |
| s32 | defeated |
| enemies defeated | |
| u16 | items [4] |
A battle's spoils so far: coins, experience, enemies defeated and up to four items.
Definition at line 67 of file battle_session.h.
| s32 BattleSpoils::coins |
Definition at line 68 of file battle_session.h.
Referenced by Battle_AwardSpoils(), BattleEnemy_RecordDefeat(), and BattleSpoils_Clear().
| s32 BattleSpoils::experience |
Definition at line 69 of file battle_session.h.
Referenced by Battle_AwardSpoils(), BattleEnemy_RecordDefeat(), and BattleSpoils_Clear().
| s32 BattleSpoils::defeated |
enemies defeated
Definition at line 70 of file battle_session.h.
Referenced by Battle_RunEncounter(), BattleEnemy_RecordDefeat(), and BattleSpoils_Clear().
| u16 BattleSpoils::items[4] |
Definition at line 71 of file battle_session.h.
Referenced by Battle_AwardSpoils(), BattleEnemy_RecordDefeat(), and BattleSpoils_Clear().