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BattlePresentationWork Struct Reference

The effect updates its command while the presentation keeps animation state. More...

#include <battle/battle_display.h>

Data Fields

struct BattleEffectArgument effect
u8 savedAnimationParameters [8][4]
 Each target's animation entries' param, saved before the effect.

Detailed Description

The effect updates its command while the presentation keeps animation state.

Definition at line 55 of file battle_display.h.

Field Documentation

◆ effect

◆ savedAnimationParameters

u8 BattlePresentationWork::savedAnimationParameters[8][4]

Each target's animation entries' param, saved before the effect.

Definition at line 58 of file battle_display.h.

Referenced by BattlePres_RunItem(), BattlePres_RunPsynergyCast(), BattlePres_RunUnitAction(), and BattlePresentation_RunUnitTransition().