Alchemy
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starting_equipment.h

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1#ifndef ALCHEMY_UNIT_GAME_STARTING_EQUIPMENT_H
2#define ALCHEMY_UNIT_GAME_STARTING_EQUIPMENT_H
3
4#include "types.h"
5
7
8#endif
const s32 gCharacter_StartingEquipOwnerIds[6]
Characters given starting equipment, terminated by -1.
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14