Alchemy
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staged_actor_effect.h File Reference

A staged actor's effect and its request. More...

Go to the source code of this file.

Data Structures

struct  StagedActorEffect
 The party leader's actor as Kolima Forest's hop sees it: the coordinates it nudges, its jump speeds and its motion flags. More...
struct  StagedActorEffectRequest
 The hop's destination, a 16.16 position read as its whole pixels. More...

Functions

 STATIC_ASSERT (offsetof(struct StagedActorEffect, positionX)==0x0c)
 STATIC_ASSERT (offsetof(struct StagedActorEffect, elevationRate)==0x28)
 STATIC_ASSERT (offsetof(struct StagedActorEffect, motionFlags)==0x55)
 STATIC_ASSERT (offsetof(struct StagedActorEffectRequest, cellX)==0x02)
 STATIC_ASSERT (offsetof(struct StagedActorEffectRequest, cellZ)==0x0a)

Detailed Description

A staged actor's effect and its request.

Definition in file staged_actor_effect.h.

Function Documentation

◆ STATIC_ASSERT() [1/5]

STATIC_ASSERT ( offsetof(struct StagedActorEffect, positionX) = =0x0c)

◆ STATIC_ASSERT() [2/5]

STATIC_ASSERT ( offsetof(struct StagedActorEffect, elevationRate) = =0x28)

◆ STATIC_ASSERT() [3/5]

STATIC_ASSERT ( offsetof(struct StagedActorEffect, motionFlags) = =0x55)

◆ STATIC_ASSERT() [4/5]

STATIC_ASSERT ( offsetof(struct StagedActorEffectRequest, cellX) = =0x02)

◆ STATIC_ASSERT() [5/5]

STATIC_ASSERT ( offsetof(struct StagedActorEffectRequest, cellZ) = =0x0a)