A staged actor's effect and its request. More...
Go to the source code of this file.
Data Structures | |
| struct | StagedActorEffect |
| The party leader's actor as Kolima Forest's hop sees it: the coordinates it nudges, its jump speeds and its motion flags. More... | |
| struct | StagedActorEffectRequest |
| The hop's destination, a 16.16 position read as its whole pixels. More... | |
Functions | |
| STATIC_ASSERT (offsetof(struct StagedActorEffect, positionX)==0x0c) | |
| STATIC_ASSERT (offsetof(struct StagedActorEffect, elevationRate)==0x28) | |
| STATIC_ASSERT (offsetof(struct StagedActorEffect, motionFlags)==0x55) | |
| STATIC_ASSERT (offsetof(struct StagedActorEffectRequest, cellX)==0x02) | |
| STATIC_ASSERT (offsetof(struct StagedActorEffectRequest, cellZ)==0x0a) | |
A staged actor's effect and its request.
Definition in file staged_actor_effect.h.
| STATIC_ASSERT | ( | offsetof(struct StagedActorEffect, positionX) | = =0x0c | ) |
| STATIC_ASSERT | ( | offsetof(struct StagedActorEffect, elevationRate) | = =0x28 | ) |
| STATIC_ASSERT | ( | offsetof(struct StagedActorEffect, motionFlags) | = =0x55 | ) |
| STATIC_ASSERT | ( | offsetof(struct StagedActorEffectRequest, cellX) | = =0x02 | ) |
| STATIC_ASSERT | ( | offsetof(struct StagedActorEffectRequest, cellZ) | = =0x0a | ) |