ScriptMotionObject, an object moved by a field script. More...
Go to the source code of this file.
Data Structures | |
| struct | ScriptMotionWords |
| The words of an object's script, as its script pointer reads them. More... | |
| struct | ScriptMotionObject |
| A field object as the motion code sees it: its script, position, motion toward a target, bounce and gravity, motion flags and wait, and its hook. More... | |
Typedefs | |
| typedef struct ScriptMotionWords | ScriptMotionWords |
Functions | |
| STATIC_ASSERT (sizeof(struct ScriptMotionObject)==0x70) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, script)==0x00) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, scriptCursor)==0x04) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, facing)==0x06) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, vertical)==0x44) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, arrivalAxis)==0x56) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, wait)==0x5e) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, frozen)==0x61) | |
| STATIC_ASSERT (offsetof(struct ScriptMotionObject, hook)==0x6c) | |
ScriptMotionObject, an object moved by a field script.
Definition in file script_motion.h.
| typedef struct ScriptMotionWords ScriptMotionWords |
Definition at line 22 of file script_motion.h.
| STATIC_ASSERT | ( | sizeof(struct ScriptMotionObject) | = =0x70 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, script) | = =0x00 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, scriptCursor) | = =0x04 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, facing) | = =0x06 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, vertical) | = =0x44 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, arrivalAxis) | = =0x56 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, wait) | = =0x5e | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, frozen) | = =0x61 | ) |
| STATIC_ASSERT | ( | offsetof(struct ScriptMotionObject, hook) | = =0x6c | ) |