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palette.h
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/// @file
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/// Title, introduction and splash-screen presentation.
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/// Far-call interfaces; their ordered jump stubs live in
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/// games/tbs/src/system/far_call/PALETTE.S.
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s32
Title_ShowIntroFar
(
s32
prompt);
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s32
Title_ShowSplashScreenFar
(
s32
mode);
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s32
Title_ShowAnimatedSplashFar
(
void
);
Title_ShowSplashScreenFar
s32 Title_ShowSplashScreenFar(s32 mode)
Title_ShowIntroFar
s32 Title_ShowIntroFar(s32 prompt)
Title_ShowAnimatedSplashFar
s32 Title_ShowAnimatedSplashFar(void)
s32
signed int s32
Definition
types.h:14
include
farcall
palette.h