The views of an orbiting scene object's sprite. More...
Go to the source code of this file.
Data Structures | |
| struct | OrbitingSceneObjectSprite |
| A floating Nut's sprite, seen as the attribute bits, palette and state its scenes set. More... | |
| struct | OrbitingSceneObject |
| A floating Nut's actor: its position, the spot it sways around and how far through the sway it is, its sprite and its callback. More... | |
Typedefs | |
| typedef struct OrbitingSceneObjectSprite | OrbitingSceneObjectSprite |
| A floating Nut's sprite, seen as the attribute bits, palette and state its scenes set. | |
| typedef struct OrbitingSceneObject | OrbitingSceneObject |
| A floating Nut's actor: its position, the spot it sways around and how far through the sway it is, its sprite and its callback. | |
The views of an orbiting scene object's sprite.
Definition in file orbit.h.
| typedef struct OrbitingSceneObjectSprite OrbitingSceneObjectSprite |
A floating Nut's sprite, seen as the attribute bits, palette and state its scenes set.
| typedef struct OrbitingSceneObject OrbitingSceneObject |
A floating Nut's actor: its position, the spot it sways around and how far through the sway it is, its sprite and its callback.