Alchemy
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sol_sanctum_init_zoom.h

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1#ifndef ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_INIT_ZOOM_H
2#define ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_INIT_ZOOM_H
3
4#include "types.h"
5
7
8#endif
s32 SolSanctumRooms_Initialize(void)
The scene opens in the window transition over 16 frames.
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14