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object_nearest.h
Go to the documentation of this file.
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#ifndef ALCHEMY_UNIT_SCENE_COMMON_OBJECT_NEAREST_H
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#define ALCHEMY_UNIT_SCENE_COMMON_OBJECT_NEAREST_H
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#include "
types.h
"
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s32
SceneActor_FindNearestSlotOfKindF2
(
void
);
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#endif
SceneActor_FindNearestSlotOfKindF2
s32 SceneActor_FindNearestSlotOfKindF2(void)
Returns the placed actor drawn with sprite 0xf2 nearest the leader, within 640 pixels,...
Definition
object_nearest.h:9
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
s32
signed int s32
Definition
types.h:14
include
unit
scene
common
object_nearest.h