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colosso_item_icon.h
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#ifndef ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_ITEM_ICON_H
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#define ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_ITEM_ICON_H
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#include "
types.h
"
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// UB: the early calls implicitly declare an int result, but the function
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// returns void. Keep that legacy call form for the matching build.
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#ifdef UBFIX
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void
Colosso_ShowItemIcon
(
s32
actorId,
s32
itemId);
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#endif
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#endif
Colosso_ShowItemIcon
void Colosso_ShowItemIcon(s32 id, s32 item)
Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's ...
Definition
colosso_item_icon.h:25
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
s32
signed int s32
Definition
types.h:14
include
unit
scene
common
colosso_item_icon.h