Alchemy
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colosso_item_icon.h

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1#ifndef ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_ITEM_ICON_H
2#define ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_ITEM_ICON_H
3
4#include "types.h"
5
6// UB: the early calls implicitly declare an int result, but the function
7// returns void. Keep that legacy call form for the matching build.
8#ifdef UBFIX
9void Colosso_ShowItemIcon(s32 actorId, s32 itemId);
10#endif
11
12#endif
void Colosso_ShowItemIcon(s32 id, s32 item)
Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's ...
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14