1#ifndef ALCHEMY_FOUR_OBJECT_MOTION_H
2#define ALCHEMY_FOUR_OBJECT_MOTION_H
The work slots of gWorkSlot, read through their own names.
STATIC_ASSERT, a compile-time check that emits nothing.
#define STATIC_ASSERT(condition)
C89 permits repeated extern declarations of the same array.
#define offsetof(type, member)
An animated sprite: its image and shadow, scale, rotation, size and up to four animation layers.
The menu work as the row of four figures reads it: each figure's object, screen position and motion p...
struct AnimationObject * objects[4]
s16 positionsX[4]
screen pixels
s16 verticalOrigins[4]
screen pixels
s16 positionsY[4]
screen pixels
The integer types, TRUE, UNUSED and the fixed-address macros.