8#ifndef OWN_AudioCommand_PlayFar
void MusicCommand_SetPitchAndUpdateFrequencyFar(u16 value)
void AudioCommand_WaitForCompletionFar(void)
void AudioCommand_PlayFar(s32 id)
void MusicPlayer_StepVolumeAndPitchTowardTargetsFar(void)
s32 AudioCommand_GetSecondaryStateByteFar(void)
s32 AudioCommand_GetStateByteFar(void)
void Audio_InitializeRuntimeDefaultsFar(void)
void AudioEngine_RunMixerFar(void)