Alchemy
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battle_random.h

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1#ifndef ALCHEMY_BATTLE_RANDOM_H
2#define ALCHEMY_BATTLE_RANDOM_H
3
4/// @file
5/// gBattleRandomSeed, the battle's random seed.
6
7#include "edition.h"
8#include "types.h"
9
11
12#endif
s32 gBattleRandomSeed
The edition's language, for C to compare (LANGUAGE == LANGUAGE_GERMAN).
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14