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vram_block.h
Go to the documentation of this file.
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#ifndef GUARD_VRAM_BLOCK_H
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#define GUARD_VRAM_BLOCK_H
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/// @file
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/// Declares nothing of its own: it only includes the window, battle command,
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/// resource and VRAM table headers.
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#include "
unit/window/window.h
"
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#include "
unit/window/battle_command.h
"
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#include "
types.h
"
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#include "resource.h"
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#include "
vram_tab.h
"
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#endif
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
battle_command.h
window.h
vram_tab.h
The sprite VRAM block cache and its owners.
include
vram_block.h