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Alchemy
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Alchemy
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owner_state.h
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#ifndef ALCHEMY_OWNER_STATE_H
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#define ALCHEMY_OWNER_STATE_H
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/// @file
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/// Declares nothing of its own: it only includes battle_system.h.
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#include "
battle_system.h
"
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#endif
battle_system.h
BattleUnit_Recalculate, which recalculates a unit's stats.
include
owner_state.h