Alchemy
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owner_state.h

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1#ifndef ALCHEMY_OWNER_STATE_H
2#define ALCHEMY_OWNER_STATE_H
3
4/// @file
5/// Declares nothing of its own: it only includes battle_system.h.
6
7#include "battle_system.h"
8
9#endif
BattleUnit_Recalculate, which recalculates a unit's stats.