1#ifndef ALCHEMY_UNIT_FIELD_MAPDATA_H
2#define ALCHEMY_UNIT_FIELD_MAPDATA_H
const TerrainHeightFn gMap_TerrainHeightFunctions[16]
Terrain height functions, chosen by the low four bits of a cell's first collision byte and called wit...
const u32 gWorldMap_UnitScale[2]
Two 1.0s (Q16).
const s8 gWorldMap_DirectionOffsets[8][2]
The eight compass directions as (x, y) offsets of radius 40.
s32(*) TerrainHeightFn(const u8 *heightBytes, s32 pixelX, s32 pixelY)
Height samples and pixel coordinates within a 16x16 terrain cell.
The integer types, TRUE, UNUSED and the fixed-address macros.