Alchemy
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sol_sanctum_elemental_star_ring_setup.h

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1#ifndef ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_ELEMENTAL_STAR_RING_SETUP_H
2#define ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_ELEMENTAL_STAR_RING_SETUP_H
3
4#include "types.h"
5
6void SolSanctum_StartFloatingLights(s32 first, u32 count);
7
8#endif
void SolSanctum_StartFloatingLights(s32 first, u32 count)
Starts the floating lights: count actors (at most 10) from first, each drawn translucent and starting...
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14
unsigned int u32
Definition types.h:15