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sol_sanctum_elemental_star_ring_setup.h
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#ifndef ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_ELEMENTAL_STAR_RING_SETUP_H
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#define ALCHEMY_UNIT_SCENE_COMMON_SOL_SANCTUM_ELEMENTAL_STAR_RING_SETUP_H
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#include "
types.h
"
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void
SolSanctum_StartFloatingLights
(
s32
first,
u32
count);
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#endif
SolSanctum_StartFloatingLights
void SolSanctum_StartFloatingLights(s32 first, u32 count)
Starts the floating lights: count actors (at most 10) from first, each drawn translucent and starting...
Definition
sol_sanctum_elemental_star_ring_setup.h:196
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
s32
signed int s32
Definition
types.h:14
u32
unsigned int u32
Definition
types.h:15
include
unit
scene
common
sol_sanctum_elemental_star_ring_setup.h