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colosso_occupant.h
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#ifndef ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_OCCUPANT_H
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#define ALCHEMY_UNIT_SCENE_COMMON_COLOSSO_OCCUPANT_H
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#include "
types.h
"
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void
*
Colosso_FindActorAhead
(
void
);
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#endif
Colosso_FindActorAhead
void * Colosso_FindActorAhead(void)
Returns the placed actor standing one cell, or else two cells, ahead of the actor the player moves (s...
Definition
colosso_occupant.h:11
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
include
unit
scene
common
colosso_occupant.h