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effect_bits.h
Go to the documentation of this file.
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#ifndef ALCHEMY_UNIT_EFFECT_EFFECT_BITS_H
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#define ALCHEMY_UNIT_EFFECT_EFFECT_BITS_H
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#include "
types.h
"
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extern
u16
gUnused_BitOperands
[];
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extern
u16
gBattleFx_BitOperands
[];
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#endif
gUnused_BitOperands
u16 gUnused_BitOperands[]
Two identical tables; the first has no references.
Definition
effect_bits.c:20
gBattleFx_BitOperands
u16 gBattleFx_BitOperands[]
Definition
effect_bits.c:21
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
u16
unsigned short u16
Definition
types.h:13
include
unit
effect
effect_bits.h