Alchemy
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canvas.h

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1#ifndef ALCHEMY_CANVAS_H
2#define ALCHEMY_CANVAS_H
3
4/// @file
5/// Declares nothing of its own: it only includes types.h and battle_effect.h.
6
7#include "types.h"
8#include "battle_effect.h"
9
10#endif
The battle effect argument and the rectangle-drawing routines effects call.
The integer types, TRUE, UNUSED and the fixed-address macros.