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battle_formation.h
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#ifndef ALCHEMY_BATTLE_FORMATION_H
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#define ALCHEMY_BATTLE_FORMATION_H
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/// @file
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/// The enemy formation records.
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#include "
types.h
"
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/// An enemy formation: its battle type and up to five kinds of enemy, each
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/// with the fewest and most of it that appear.
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struct
BattleFormationRecord
{
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u8
battleType
;
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u8
memberIds
[5];
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u8
minimumCounts
[5];
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u8
maximumCounts
[5];
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};
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extern
struct
BattleFormationRecord
gBattleFormation_Records
[];
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#endif
gBattleFormation_Records
struct BattleFormationRecord gBattleFormation_Records[]
BattleFormationRecord
An enemy formation: its battle type and up to five kinds of enemy, each with the fewest and most of i...
Definition
battle_formation.h:11
BattleFormationRecord::maximumCounts
u8 maximumCounts[5]
Definition
battle_formation.h:15
BattleFormationRecord::minimumCounts
u8 minimumCounts[5]
Definition
battle_formation.h:14
BattleFormationRecord::memberIds
u8 memberIds[5]
Definition
battle_formation.h:13
BattleFormationRecord::battleType
u8 battleType
Definition
battle_formation.h:12
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
u8
unsigned char u8
Definition
types.h:11
include
battle_formation.h