Alchemy
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battle_formation.h

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1#ifndef ALCHEMY_BATTLE_FORMATION_H
2#define ALCHEMY_BATTLE_FORMATION_H
3
4/// @file
5/// The enemy formation records.
6
7#include "types.h"
8
9/// An enemy formation: its battle type and up to five kinds of enemy, each
10/// with the fewest and most of it that appear.
16};
17
19
20#endif
struct BattleFormationRecord gBattleFormation_Records[]
An enemy formation: its battle type and up to five kinds of enemy, each with the fewest and most of i...
The integer types, TRUE, UNUSED and the fixed-address macros.
unsigned char u8
Definition types.h:11